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I am an AI researcher and computer science professor, who has worked in Belgium, the Netherlands, the UK, and since 2018 in France. My interests mainly focus on understanding intelligence and using this knowledge for building AI in a multi-agent context. To this end my research revolves around the development of Game Theoretic techniques for evaluation and training, as well as a foundation for learning in cooperative and competitive settings. Relatedly, I also work on multi-robot systems.

I am a scientist at DeepMind (Paris), where I lead the Game Theory team. I joined DeepMind in 2017, and I am also still affiliated as a professor with the University of Liverpool, which I joined in 2013. Before that I was a professor at Maastricht University. I am also a guest-professor at the University of Leuven (DTAI group).

I obtained my PhD at the Vrije Universiteit Brussel, Belgium, in 2004, and did a postdoc at Hasselt University before moving to Maastricht University in 2005.